Audio, Made Physical
We design sound and music to capture its highest psychological and physical potential. By applying scientific research, we use audio to push your audience over the fourth wall.
What We Do
We're developing a way of designing and implementing audio using cross-discipline scientific research for films, TV, podcasts, games, and more. The studio's purpose is to bridge the gap between science and art, while integrating the body into immersive experiences.We use our understanding of psychology and physiology to increase the affective realism of media. That means that what your protagonist is feeling, we want to make your audience feel too.The project's first iteration can be heard in the Pilot episode of the Adventures in Capital podcast.
The Team
Toni Oisin H.C. is a sound designer and artist with a background in Psychology. He has previous experience creating audio for interactive art installations, radio, podcasts, and music. His research interests lie in psychoacoustics, psycholinguistics, psychophysiology, embodiment, and immersion.
AC Lavender is a contemporary classical composer and mathematician. Their work centres around Welsh folk practices, chiptune, neurodiversity, and video game music. They have experience composing for a range of modern and traditional instruments, as well as for quartets and solo pieces.
Contact Us
The project is still in development at present. If you would like to know more, please reach out to us at: